Ball Sliding

Ball Sliding is a participatory activity designed to foster teamwork, communication, and problem-solving. Participants must collaborate to move a ball through an improvised course using channels or tubes, ensuring the ball does not fall. This activity promotes skills such as coordination, creativity, and group trust.

Preparation

  1. Define the purpose:
    • Encourage cohesion and teamwork.
    • Develop effective communication skills.
    • Solve problems in a playful and challenging context.
  2. Prepare the materials:
    • Tubes, gutters, or halved paper rolls to create channels.
    • Small balls, such as marbles, ping-pong balls, or foam balls.
    • A container to serve as the endpoint for the ball (e.g., a bucket, a box).
  3. Set up the space:
    • Choose a spacious and open area.
    • Design a course with optional obstacles to increase the challenge.
    • In a virtual setting, the activity can be adapted into a collaborative challenge that simulates ball sliding using digital platforms. Instead of handling physical objects, participants will work together to guide a ball through a virtual course or complete tasks related to coordination and teamwork.

Step-by-step instructions

  1. Introduction to the purpose
    • Explain that the objective of the activity is to move a ball from a starting point to an endpoint using the channels, without touching the ball directly and without letting it fall to the ground.
  2. Team organization
    • Divide participants into teams of 4 to 6 people.
    • Give each team their set of channels and a ball.
  3. Initial planning
    • Allow time for teams to design their strategy, discuss how to coordinate, and practice if necessary.
  4. Activity execution
    • Teams start moving the ball from the starting point, passing it from one channel to another without letting it touch the ground.
    • Each participant can only move their channel once the ball has left it, promoting coordination.
  5. Increasing the challenge (optional)
    • Introduce variations such as:
      • Changing the course midway through the game.
      • Timing the activity to add a competitive element.
      • Adding curves or obstacles to the course.
  6. Completing the course
    • Once the teams complete the course, bring the group together for reflection.
  7. Group reflection
    • Facilitate an open discussion about:
      • What strategies worked best?
      • What challenges did they face, and how did they overcome them?
      • What did they learn about teamwork and communication?
Recommendations
  • Adjust the difficulty: Design the course and obstacles based on the group’s age and skill level.
  • Encourage reflection: Emphasize group learnings and improvements in coordination.
  • Foster creativity: Allow teams to adapt their strategies and find original solutions.
Inspiration
  • Increase the distance: Extend the course so teams require more coordination and patience.
  • Time limit: Set a maximum time to complete the course.
  • Obstacles along the way: Add curves, ramps, or barriers that teams must navigate using their channels.
  • Mandatory rotation: Change participants’ roles midway through the course to maintain dynamism.
  • Limited hand use: Allow each participant to hold the channel with only one hand.
  • Multiple balls: Introduce more than one ball that must move simultaneously without any falling.
  • Direction change: Set points where the course must turn backward or unexpectedly to the side.
  • Position switch: Require participants to change their positions in the team without stopping the ball’s movement.
  • Themed challenges: Design the course around a theme (e.g., tunnels or bridges) that the team must construct.
  • Visual restriction: Have one team member give instructions while the others are blindfolded.
Materials
  • Tubes, gutters, or cut paper rolls.
  • Small balls (e.g., marbles, ping-pong balls).
  • Containers for the endpoint.
  • Spacious area for the course.
Purpose

The purpose of Ball Sliding is to promote teamwork, improve communication, and foster creative problem-solving in a collaborative and dynamic environment.

Type of activity
Participatory InteractionParticipatory Learning
Level of participation
Collaboration
Target audience
Students, NGOs and social collectives, Business teams, Creative designers
Fields of application
Education and training, Community development, Organizational and business management, Public policies and governance, Innovation and design, Conflict resolution
Estimated duration
From 20 to 40 minutes, depending on the group size and the complexity of the course.
Ideal number of participants
From 8 to 30 people, organized into small teams.
Topics related to this activity
Active CollaborationActive LearningBall GameCollaborative LearningCreative Problem SolvingExperiential LearningGamificationGroup CreativityGroup StrengtheningPositive CommunicationProblem SolvingTeamwork
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