How Might We (HMW) is a collaborative activity and a core methodology used in Design Sprints. This method helps teams capture opportunities during inspiration sessions or the Understand phase. It reframes challenges and pain points into positive, actionable questions, creating a dynamic framework for collaboratively and creatively addressing problems.
Preparation
- Define the purpose:
- Reframe pain points as design opportunities.
- Encourage expansive and collaborative thinking.
- Avoid jumping to solutions before fully exploring the problem.
- Prepare materials:
- Sticky notes or cards (preferably in bright colors).
- Thick markers (e.g., Sharpies).
- A spacious and comfortable area to write and organize notes.
- Set up the space:
- Provide surfaces to place and organize notes (e.g., whiteboards, tables, or walls).
- To run the activity virtually:
- Use collaborative platforms that allow participants to share notes or ideas in real time.
Step-by-step instructions
- Introduce the activity:
- Explain the purpose of the HMW method and the structure of the question:
- How: Invites the team to believe a solution exists.
- Might: Creates a safe space to explore possibilities.
- We: Emphasizes teamwork and collective problem-solving.
- Highlight that the focus is on opportunities, not solutions.
- Explain the purpose of the HMW method and the structure of the question:
- Start lightning talks or the Understand phase:
- During this phase, participants identify pain points and challenges they hear.
- For each idea or problem, reframe it into an HMW question on a sticky note.
- Write HMW questions:
- Use a thick marker and write one question per sticky note.
- Don’t aim for perfection—prioritize quantity over quality.
- Examples of HMW questions:
- “How might we make the process more intuitive?”
- “How might we motivate users to engage more?”
- “How might we simplify the customer experience?”
- Organize and discuss:
- Once all questions are gathered, cluster them by themes or related topics.
- Select the most relevant questions to explore in the next stage of the Design Sprint.